Tee-Rex

Innova distance driver

11Speed
4Glide
0Turn
4Fade

Simulated flight at four arm speeds

Each row is one throw in the DGFV flight model at one of the free tool's skill presets (Rec, Int, Adv, Pro): a new Star Tee-Rex at 175 g, thrown flat, right hand backhand, no wind.

Skill presetSpeedCarryPeak heightLands3D
Rec54 mph190 ft (58 m)6 ft14 ft leftThrow
Int61 mph304 ft (93 m)11 ft29 ft leftThrow
Adv64 mph360 ft (110 m)16 ft40 ft leftThrow
Pro70 mph451 ft (137 m)20 ft52 ft leftThrow
Top-down flight paths of the Tee-Rex at four arm speeds Rec 190 feet, lands 14 ft left; Int 304 feet, lands 29 ft left; Adv 360 feet, lands 40 ft left; Pro 451 feet, lands 52 ft left. 0 ft100 ft200 ft300 ft400 ft500 ft60 R60 LRec: 190 ft, lands 14 ft leftInt: 304 ft, lands 29 ft leftAdv: 360 ft, lands 40 ft leftPro: 451 ft, lands 52 ft leftRecIntAdvPro

Seen from above, thrower on the left. The side-to-side scale is stretched 1.5 times so the curve is visible.

What the simulation shows

Discs with similar numbers

The three catalogue molds closest to Tee-Rex on speed, glide, turn and fade without being identical, thrown the same way at Adv (64 mph), each in the plastic the free tool picks first for its maker.

DiscNumbersCarryvs Tee-RexLands
Phase
MVP
11 / 3.5 / 0 / 4351 ft-9 ft36 ft left
Thrill
Axiom
11 / 4 / 0 / 3.5363 ft+3 ft40 ft left
Crush
Discraft
11 / 5 / 0 / 4377 ft+17 ft47 ft left

4 other molds carry exactly the same numbers and fly the same line in the simulator: Genesis (CHING), Machete (Discraft), Spirit (Gateway), Hyperion (Ozone).

Throw it yourself

The free tool opens with the Tee-Rex loaded. Change the plastic, weight, wear, wind, release angle and throwing hand, and watch the flight in 3D.

Throw the Tee-Rex in 3D

More Innova discs

All Innova molds on DGFV

How these numbers were made

Flight numbers are the ratings carried in the DGFV disc catalogue. Distances, heights and paths come from the same flight model the free tool runs, simulated on 2026-10-31: skill preset power, nose angle and spin, automatic launch angle, no wind, ground play off, so carry is where the disc first lands. Real throws vary with form, plastic, weight and weather. DGFV is an independent tool and is not affiliated with or endorsed by Innova.